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First boot

Turn a Kode Dot on for the first time: what the buttons do, how it charges, how to find it from a computer, and the one reset that fixes a boot loop.

What it is

A Kode Dot arrives assembled and charged enough to start. There is nothing to solder and nothing to install: hold a button, and it boots into what it shipped with. This page is the ten minutes after that: turning it on and off, charging it, and finding it from a computer, which is the one thing every later page assumes.

How to turn it on

  1. Hold the bottom side button for two to three seconds. The screen lights.
  2. Or plug in USB-C. The Kode Dot starts on its own, and charges while it runs.
  3. To turn it off, use the power option of whatever it is running. There is no off button: power off is a firmware action that cuts the battery.

Specifications

ThingValue
Power onBottom side button held 2 to 3 s. It is the charger's own power-on line, so it works from a fully off device. USB-C plugged in also starts it
Power offA firmware action. kodeOS's Turn off card puts the board in deep sleep, and BOT held about a second wakes it. Ship mode, only from the console verb ship_mode, opens the battery switch and nothing is preserved (internals/power-and-sleep)
Top side button and the padWhatever the running app makes of them
ChargingUSB-C. The Kode Dot runs while it charges
From a computerThe USB-C port is a USB serial port and a JTAG debugger at once, on macOS /dev/cu.usbmodem*. The path changes on every reconnect
Magnetic connectorCharges the Kode Dot, or powers something from it
In the boxTBD: whether a cable or a microSD card ships with it

Gotchas