Start
Your first app
Put an app on the Kode Dot in five minutes, from a computer or from your phone, with nothing to install.
What it is
The fastest way to see the Kode Dot do something is to install an app
somebody already made. The marketplace at apps.kode.diy is the catalog:
every app on it has been tried on a real Kode Dot before being listed, and
installing one takes a cable or a phone, no account and no toolchain.
There are two ways in. From a computer, the browser writes the app over the
USB-C cable. From a phone, the Kode app sends it over Bluetooth. Both end the
same way: the Kode Dot reboots into the new app. What the catalog is, how
ratings work and how to publish your own is on ecosystem/marketplace; the
phone app has its own page at ecosystem/mobile-app. When you want to write
the app yourself, build/first-build is the next step.
From a computer
- Open
apps.kode.diyin Chrome or Edge. The install goes through Web Serial, which Safari and Firefox do not have. - Plug the Kode Dot into the computer with a USB-C cable that carries data, not only charge.
- Pick an app and press Install over USB, then choose the Kode Dot in the browser's port list.
- Wait for the install to end. The Kode Dot reboots into the app.
With a Kode Dot added in the marketplace's sidebar, the button reads
Install on and its name, and there is no port list:
ecosystem/marketplace has that path.
From a phone
- Install the Kode app for iPhone or Android.
- Turn the Kode Dot on and keep it within reach; the app finds it over Bluetooth.
- Pick an app in the Kode app and press Install.
- Wait for the install to end. The Kode Dot reboots into the app.
Installing over Bluetooth is marked beta: it ships, and TBD: a full install on a production Kode Dot from the shipped app.