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Your first app

Put an app on the Kode Dot in five minutes, from a computer or from your phone, with nothing to install.

What it is

The fastest way to see the Kode Dot do something is to install an app somebody already made. The marketplace at apps.kode.diy is the catalog: every app on it has been tried on a real Kode Dot before being listed, and installing one takes a cable or a phone, no account and no toolchain.

There are two ways in. From a computer, the browser writes the app over the USB-C cable. From a phone, the Kode app sends it over Bluetooth. Both end the same way: the Kode Dot reboots into the new app. What the catalog is, how ratings work and how to publish your own is on ecosystem/marketplace; the phone app has its own page at ecosystem/mobile-app. When you want to write the app yourself, build/first-build is the next step.

From a computer

  1. Open apps.kode.diy in Chrome or Edge. The install goes through Web Serial, which Safari and Firefox do not have.
  2. Plug the Kode Dot into the computer with a USB-C cable that carries data, not only charge.
  3. Pick an app and press Install over USB, then choose the Kode Dot in the browser's port list.
  4. Wait for the install to end. The Kode Dot reboots into the app.

With a Kode Dot added in the marketplace's sidebar, the button reads Install on and its name, and there is no port list: ecosystem/marketplace has that path.

From a phone

  1. Install the Kode app for iPhone or Android.
  2. Turn the Kode Dot on and keep it within reach; the app finds it over Bluetooth.
  3. Pick an app in the Kode app and press Install.
  4. Wait for the install to end. The Kode Dot reboots into the app.

Installing over Bluetooth is marked beta: it ships, and TBD: a full install on a production Kode Dot from the shipped app.

Gotchas